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Running and Clicking: Future Narratives in Film

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ISBN: 9783110272437 9783110272154 Year: Pages: 241 DOI: 10.1515/9783110272437 Language: English
Publisher: De Gruyter Grant: FP7 Ideas: European Research Council
Subject: Languages and Literatures --- Performing Arts
Added to DOAB on : 2019-10-02 11:21:06

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Running and Clicking examines how Future Narratives push against the confines of their medium: Studying Future Narratives in movies, interactive films, and other electronic media that allow for nodes, this volume demonstrates how the dividing line between film and game is progressively dissolved. Focused on traditional mass media, transitional media, and new media, it also touches on transmedial storytelling and virtual reality, discussions of the political power of the imaginary and of the possible fate of Future Narratives in the post-human hegemony of the simulated real.

Keywords

Game --- Play --- Text --- Narrative

Alternate History: Playing with Contingency and Necessity

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ISBN: 9783110272475 9783110272178 Year: Pages: 319 DOI: 10.1515/9783110272475 Language: English
Publisher: De Gruyter Grant: FP7 Ideas: European Research Council
Subject: Languages and Literatures
Added to DOAB on : 2019-10-02 11:21:07

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While, strictly speaking, Alternate Histories are not Future Narratives, their analysis can shed a clear light on why Future Narratives are so different from past narratives. Trying to have it both ways, most Alternate Histories subscribe to a conflicting set of beliefs concerning determinism and freedom of choice, contingency and necessity. For the very first time, Alternate Histories are here discussed against the backdrop of their Other, Future Narratives. The volume contains in-depth analyses of the classics of the genre.

Keywords

History --- Future --- Past --- Narrative

Storyplaying: Agency and Narrative in Video Games

Author:
ISBN: 9783110272451 9783110272161 Year: Pages: 196 DOI: 10.1515/9783110272451 Language: English
Publisher: De Gruyter Grant: FP7 Ideas: European Research Council
Subject: Languages and Literatures
Added to DOAB on : 2019-10-02 11:21:05

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Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and gameplay.

Live A/V in Australia

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ISBN: 9781863654302 Year: Pages: 32 DOI: https://doi.org/10.5130/978-1-86365-430-2 Language: English
Publisher: UTS ePRESS
Subject: Media and communication --- Performing Arts --- Arts in general
Added to DOAB on : 2017-11-07 03:48:10
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Live AV in Australia by Grayson Cooke documents the diverse emerging national community of practice involved in live audiovisual performance. In a series of video interviews with practitioners around the country a picture emerges of a vibrant performance scene that draws on the aesthetic traditions of music, cinema and new media art.This book is a part of the MediaObject series.

Erzählen vom Leben im 20. Jahrhundert

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ISBN: 9783706552073 Year: Pages: 463 Seiten DOI: 10.26530/OAPEN_447553 Language: German
Publisher: Studien Verlag Grant: Austrian Science Fund - PUB 65
Added to DOAB on : 2013-10-01 07:26:04
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Biographic narratives are shaped by many factors. The shape old people finally select for the retrospective view of their lives, is for example influenced by the current narrative situation, by the individual's perception of the past, or by the patterns of reconstruction. Using the example of 67 biographical narratives, the graduate thesis “Telling about life in the 20th Century” demonstrates, how cultural influences shape the practice of memory, and how narrative traditions ultimately decide on the form of autobiographical representation.

Album

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ISBN: 9783835311749 Year: Pages: 351 Seiten DOI: 10.26530/OAPEN_439214 Language: English|German
Publisher: Wallstein Verlag Grant: Austrian Science Fund - PUB 24
Added to DOAB on : 2013-03-30 13:01:07
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The twenty-tow contributions in this transnational and interdisciplinary volume delve into the material, symbolic and aesthetic dimensions of the album format using approaches from the fields of cultural studies, literary studies and media studies. This Publication unites perspectives from English, American, German, Romance, Slavic, archive and film studies, history, art history, musicology and philosophy to explore this culturally significant ‚networking’ medium.The starting point for all of the contributions in the publication is the album format, which, with ist inscriptions and non-verbal semantics, can integrate, represent and symbolically reproduce all forms of media and culture. The volume’s main interest is the interconnectedness: The album has the innate abily to unify the most diverse subject areas. Representation, mobility, migration and memory, multiculturalism and the formation of communities, materiality and the culture of things, the discourse of friendship, family history, generational narratives, and transmedia experimentation in remolding genres and art forms all have a place in the album, as it can transform anything into one coherent aesthetic system.

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De Gruyter (3)

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UTS ePRESS (1)

Wallstein Verlag (1)


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CC by-nc-nd (3)

De Gruyter (3)


Language

english (5)

german (2)


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From To Submit

2013 (6)