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The Afterlife of Genre: Remnants of the Trauerspiel in Buffy the Vampire Slayer

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ISBN: 9780615955742 Year: Pages: 76 DOI: 10.21983/P3.0061.1.00 Language: English
Publisher: punctum books
Subject: Media and communication
Added to DOAB on : 2019-06-12 09:24:42
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Could there have been television without California? California without television? The one shows the other: the ostentatiously novel singularity of the place and the seemingly self-effacing transparency of the medium. Yet if television and California both promise again and again to offer us something new, young, immaculate in its transience — a pure surface that will never get caught in the ditch of time — they are also both haunted through and through: by the itinerant contents of the past that they cannot banish, by memories of the infantile-perverse utopian fantasies that taunt us in constant replay (“If you’re going to San Francisco…,” “two girls for every guy”), by the contradiction played out in the very gesture of dismissing history and leaving the dead to bury the dead. California and television, as it were, conspire in a vampirologic: the forever-young is what has been there the longest, what really “takes us back.”

Rethinking Gamification

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ISBN: 9783957960009 9783957960016 9783957960023 Year: Pages: 344 DOI: 10.14619/001 Language: English
Publisher: meson press
Subject: Media and communication
Added to DOAB on : 2016-06-07 18:27:26
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Gamification marks a major change to everyday life. It describes the permeation of economic, political, and social contexts by game-elements such as awards, rule structures, and interfaces that are inspired by video games. Sometimes the term is reduced to the implementation of points, badges, and leaderboards as incentives and motivations to be productive. Sometimes it is envisioned as a universal remedy to deeply transform society toward more humane and playful ends. Despite its use by corporations to manage brand communities and personnel, however, gamification is more than just a marketing buzzword. States are beginning to use it as a new tool for governing populations more effectively. It promises to fix what is wrong with reality by making every single one of us fitter, happier, and healthier. Indeed, it seems like all of society is up for being transformed into one massive game.The contributions in this book offer a candid assessment of the gamification hype. They trace back the historical roots of the phenomenon and explore novel design practices and methods. They critically discuss its social implications and even present artistic tactics for resistance. It is time to rethink gamification!

Seeing Ourselves Through Technology: How We Use Selfies, Blogs and Wearable Devices to See and Shape Ourselves

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ISBN: 9781137476661 Year: Pages: 101 DOI: 10.1057/9781137476661 Language: English
Publisher: Palgrave Macmillan
Subject: Technology (General)
Added to DOAB on : 2015-12-18 11:53:32
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This book is open access under a CC BY license. Selfies, blogs and lifelogging devices have become important ways in which we understand ourselves. Jill Walker Rettberg analyses these and related genres as three intertwined modes of self-representation: visual, written and quantitative. Rettberg explores topics like the meaning of Instagram filters, smartphone apps that write your diary for you, and the ways in which governments and commercial entities create their own representations of us from the digital traces we leave behind as we go through our lives.

(Re-)Framing the Arab/Muslim

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Book Series: Edition Kulturwissenschaft ISBN: 9783837629156 9783839429150 Year: DOI: 10.26530/OAPEN_627787 Language: English
Publisher: transcript Verlag Grant: Knowledge Unlatched - 100561
Subject: History --- Migration
Added to DOAB on : 2017-04-21 11:01:49
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Media depictions of Arabs and Muslims continue to be framed by images of camels, belly dancers, and dagger-wearing terrorists. But do only Hollywood movies and TV news have the power to frame public discourse? This interdisciplinary study transfers media framing theory to literary studies to show how life writing (re-)frames Orientalist stereotypes. The innovative analysis of the post-9/11 autobiographies 'West of Kabul, East of New York', 'Letters from Cairo', and 'Howling in Mesopotamia' makes a powerful claim to approach literature based on a theory of production and reception, thus enhancing the multi-disciplinary potential of framing theory.

Geniekult in Geisteswissenschaften und Literaturen um 1900 und seine filmischen Adaptionen

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ISBN: 9783205794813 Year: Pages: 586 Seiten DOI: 10.26530/OAPEN_474630 Language: German
Publisher: Böhlau Grant: Austrian Science Fund - PUB 90
Added to DOAB on : 2014-05-09 16:28:09
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The monograph focuses on the “genius” as a figure of knowledge and representation in two discoursive and medial settings: first, texts from the Humanities and theory of science, in particular published between 1890 and 1920, and, second, subset feature films since the mid-1980ties, which re-echo the ‘cult of the genius’. The “genius” is considered to be a figure by which newly constituted academic disciplines managed to build up their professional identity, legitimated their methodologies, and reassured themselves of their own intellectual and creative powers. Furthermore, the book shows how imaginations of “ingenious” artists and masterminds, that refer to this historical period, are depicted in selected movies since the mid 1980ties.

Visualisierungen von Kult

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ISBN: 9783205795162 Year: Pages: 450 Seiten DOI: 10.26530/OAPEN_477716 Language: German
Publisher: Böhlau Grant: Austrian Science Fund - PUB 105
Added to DOAB on : 2014-12-04 09:02:17
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“Visualizations of cult“ deals with the strategies of visual representations of cult as well as with concretisations of its visualization, in the perspective of historical and cultural studies. Cult is understood in a broad sense, describing modes of collective veneration and auratization, in religious, quasi-religious or trivial-profane connections. Cult practice and experience and their manifestations are treated under five aspects: (1) objects: staging of cult, (2) subjects: experiences of cult, (3) cult of persons, (4) spaces of cult, (5) manifestations of cult practice.

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