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Productive Fandom

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ISBN: 9789089649386 Year: DOI: 10.5117/9789089649386 Language: English
Publisher: Amsterdam University Press
Subject: Performing Arts
Added to DOAB on : 2019-01-15 13:34:03
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This book offers a media ethnography of the digital culture, conventions, and urban spaces associated with fandoms, arguing that fandom is an area of productive, creative, and subversive value.

Consciousness and Moral Status

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Book Series: Routledge Focus on Philosophy ISBN: 9781138221611 9781315396347 Year: Pages: 122 Language: English
Publisher: Taylor & Francis
Subject: Philosophy
Added to DOAB on : 2018-05-23 11:01:59
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In this book Joshua Shepherd presents a systematic account of the value present within conscious experience. This account emphasizes not only
the nature of consciousness, but also the importance of items within
experience such as affect, valence, and the complex overall shape of
particular valuable experiences. Shepherd also relates this account to difficult
cases involving non-humans and humans with disorders of consciousness,
arguing that the value of consciousness influences and partially explains
the degree of moral status a being possesses, without fully determining
it. The upshot is a deeper understanding of both the moral importance of
phenomenal consciousness and its relations to moral status.
This book will be of great interest to philosophers and students of ethics,
bioethics, philosophy of psychology, philosophy of mind, and cognitive
science.

The Uncanny Valley Hypothesis and Beyond

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Book Series: Frontiers Research Topics ISSN: 16648714 ISBN: 9782889454433 Year: Pages: 142 DOI: 10.3389/978-2-88945-443-3 Language: English
Publisher: Frontiers Media SA
Subject: Psychology --- Science (General)
Added to DOAB on : 2018-11-16 17:17:57
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A field of theory and research is evolving around the question highlighted in the Uncanny Valley Hypothesis: How does high realism in anthropomorphic design influence human experience and behaviour? The Uncanny Valley Hypothesis posits that a very humanlike character or object (e.g., robot, prosthetic limb, doll) can evoke a negative affective (i.e., uncanny) state. Recent advances in robotic and computer-graphic technologies in simulating aspects of human appearance, behaviour and interaction have been accompanied, therefore, by theorising and research on the meaning and relevance of the Uncanny Valley Hypothesis for anthropomorphic design. Current understanding of the "uncanny" idea is still fragmentary and further original research is needed. However, the emerging picture indicates that the relationship between humanlike realism and subjective experience and behaviour may not be as straightforward as the Uncanny Valley Hypothesis suggests. This Research Topic brings together researchers from traditionally separate domains (including robotics, computer graphics, cognitive science, psychology and neuroscience) to provide a snapshot of current work in this field. A diversity of issues and questions are addressed in contributions that include original research, review, theory, and opinion papers.

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english (3)


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2018 (3)