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Virtual Learning

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ISBN: 9789535128243 9789535128236 9789535141365 Year: Pages: 184 DOI: 10.5772/62799 Language: English
Publisher: IntechOpen
Subject: Education
Added to DOAB on : 2019-10-03 07:51:49

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The first chapter provides an overview of the popular systems for distance learning. In the second chapter, a review of all major social and economic activities in order to improve the system of virtual learning is given. The third chapter deals with the influence of technology in the management of educational institutions. The fourth chapter provides an overview of the graphic communication. The fifth chapter confirms that quality assurance remains an integral and indispensable part of the process of virtual learning. The sixth and seventh chapters are dedicated to health and mutual communication about health problems and causes. The eighth and ninth chapters are dedicated to massive open online courses (MOOC). The tenth chapter refers to the widespread use of virtual reality in industrial environments.

Computer Simulation

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ISBN: 9789535132059 9789535132066 Year: Pages: 266 DOI: 10.5772/65134 Language: English
Publisher: IntechOpen
Subject: Mathematics
Added to DOAB on : 2019-10-03 07:51:50

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The first chapter provides an overview of the development of a novel agent-based simulation model of socio-environmental innovation diffusion. The second chapter shows the study about rendering of colours with three rendering engines. The third and fourth chapters are devoted to modelling clothes at different levels. The fifth chapter describes the modelling of computer simulation in the optimization of bioprocess technology. Chapters 6 and 7 formulate a physical model of deformation of steel and idea of constructing a scientific workshop focused on high-temperature processes. Chapter 8 formulates surrogate models. Chapter 9 shows computer simulation of high-frequency electromagnetic fields. Chapter 10 proposes the modelling of the task allocation problem by the use of Petri Nets. Chapter 11 presents various scenarios whose ranking is done according to defined criteria and weight coefficients.

Simulation and Gaming

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ISBN: 9789535138037 9789535138006 9789535140832 Year: Pages: 232 DOI: 10.5772/intechopen.69391 Language: English
Publisher: IntechOpen
Subject: Computer Science
Added to DOAB on : 2019-10-03 07:51:50

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The book ""Simulation and Gaming"" discusses the following topics and research areas: game-based methods of problem solution and data processing, analysis, and information mining; educational games and game features, including game characteristics, story, mechanics, and methodology; development of integrated games tasked with helping students in interpreting, translating, and manipulating the field of kinematics through formal presentations; possibility of research integration through real and practical examples and games as well, in the field of physics; analysis of game engines from various aspects such as modularity, performance, and usability; virtual reality (VR) and interaction mechanisms used for three-dimensional (3D) game development; analysis, development, design, implementation, and evaluation of the simulation model in the field of engineering and metallurgy, according to ADDIE model; concept of computational thinking, with an accent on its inclusion in compulsory education; overview of the current prominence of AI simulation based in the gaming leisure industry, mainly for research purposes in the context of gambling and forecasting of online casino patron's churn behavior; innovative modeling and simulation approach using newly proposed advanced game-based mathematical framework, unified game-based acquisition framework, and a set of war-gaming engines to address the challenges for acquisition of future space systems; modification of simulation of a complex system and a physics model through programming, achieved with a block-based programming language.

3D Printing

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ISBN: 9781789239652 9781789239669 Year: Pages: 196 DOI: 10.5772/intechopen.74339 Language: English
Publisher: IntechOpen
Subject: General and Civil Engineering
Added to DOAB on : 2019-10-03 07:51:52

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This book, ""3D Printing"", is divided into two parts: the first part is devoted to the relationship between 3D printing and engineering, and the second part shows the impact of 3D printing on the medical sector in general. There are five sections in the first part (sections are dedicated to stereolithography, new techniques of high-resolution 3D printing, application of 3D printers in architecture and civil engineering, the additive production with the metal components and the management of production by using previously mentioned technology in more complex ways). There are four chapters in the second part with the following topics: education of medical staff through surgical simulations, tissue engineering and potential applications of 3D printing in ophthalmology and orthopedics.

Modeling and Computer Simulation

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ISBN: 9781789857955 9781789857962 Year: Pages: 86 DOI: 10.5772/intechopen.73381 Language: English
Publisher: IntechOpen
Subject: Computer Science
Added to DOAB on : 2019-10-03 07:51:53

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Computer simulation or a computer model has the task of simulating the behaviour of an abstract model of a particular system. Computer simulations have become a useful part of mathematical modeling of many natural systems in physics, quantum mechanics, chemistry, biology, economic systems, psychology, and social sciences, as well as in the engineering process of new technologies. The authors of the five chapters have presented various applications of computer simulations as well as their advantages and disadvantages. They describe the process of modeling and its simulation of heat recovery steam generators, the chronometer detent escapement mechanism, relevant sociotechnical processes with regard to new housing and building law and regional management trends in the European Union, and the agent-based model for biological systems.

Interactive Multimedia - Multimedia Production and Digital Storytelling

Author:
ISBN: 9781789239119 9781789239126 9781789849806 Year: Pages: 228 DOI: 10.5772/intechopen.77566 Language: English
Publisher: IntechOpen
Subject: Computer Science
Added to DOAB on : 2019-10-03 07:51:53

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Multimedia is the common name for media that combine more than one type of individual medium to create a single unit. Interactive media are the means of communication in which the outputs depend on the inputs made by the user. This book contains 11 chapters that are divided into two sections: Interactive Multimedia and Education and Interactive Multimedia and Medicine. The authors of the chapters deal with different topics within these disciplines, such as the importance of cloud storage, development of play tools for children, use of gaming on multimedia devices designed for the elderly, development of a reading, writing, and spelling program based on Luria's theories, as well as development of mobile applications called BloodHero dedicated to the increase in blood donors, etc.

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