Search results: Found 2

Listing 1 - 2 of 2
Sort by
Chapter: 'How to Attract Students’ Visual Attention' from book: Adaptive and Adaptable Learning: 11th European Conference on Technology Enhanced Learning, EC-TEL 2016, Lyon, France, September 13-16, 2016, Proceedings (Book chapter)

Authors: --- ---
Book Series: Lecture Notes in Computer Science ISSN: 0302-9743 / 1611-3349 ISBN: 9783319451527 9783319451534 Year: Pages: 11 DOI: 10.1007/978-3-319-45153-4_3 Language: English
Publisher: Springer
Subject: Education
Added to DOAB on : 2017-11-27 16:51:33
License:

Loading...
Export citation

Choose an application

Abstract

Attracting students’ visual attention is critical in order for teachers to teach classes, communicate core concepts and emotionally connect with their students. In this paper we analyze two months of video recordings taken from a fourth grade class in a vulnerable school, where, every day, a sample of 3 students wore a mini video camera mounted on eyeglasses. We looked for scenes from the recordings where the teacher appears in the students’ visual field, and computed the average duration of each event. We found that the student’s gaze on the teacher lasted 44.9 % longer when the teacher gestured than when he did not, with an effect size (Cohen’s d) of 0.69. The data also reveals different effects for gender, subject matter, and student Grade Point Average (GPA). The effect of teacher gesturing on students with a low GPA is higher than on students’ with a high GPA. These findings may have broad significance for improving teaching practices.

Chapter: 'Social Facilitation Due to Online Inter-classrooms Tournaments' from book: Adaptive and Adaptable Learning: 11th European Conference on Technology Enhanced Learning, EC-TEL 2016, Lyon, France, September 13-16, 2016, Proceedings (Book chapter)

Authors: --- --- --- --- et al.
Book Series: Lecture Notes in Computer Science ISSN: 0302-9743 / 1611-3349 ISBN: 9783319451527 9783319451534 Year: Pages: 13 DOI: 10.1007/978-3-319-45153-4_2 Language: English
Publisher: Springer
Subject: Education
Added to DOAB on : 2017-11-27 17:09:12
License:

Loading...
Export citation

Choose an application

Abstract

In this paper we explore the impact of an inter-classrooms math tournament implemented through internet. The strategy is to increase learning through intra-classroom collaboration generated by inter-classroom competition. Ten fourth grade classes with all their students from eight schools participated. During previous weeks students practiced on-line and played a cloud based board game designed to learn word problems. Afterwards, all students participated on an inter-classroom tournament. They played on-line synchronously during 60 min. The game was played in dyads formed from different schools. The list of each classroom average score was published every 5 min on each student computer. We found an important social facilitation effect: a significant improvement on the performance of male students weak on math, and therefore a reduction on the performance gap between mathematically weak and strong male students. The improvement of female students weak on math was also significant but lower.

Listing 1 - 2 of 2
Sort by
Narrow your search

Publisher

Springer (2)


License

CC by (2)


Language

english (2)


Year
From To Submit

2016 (2)

-->