Search results: Found 2

Listing 1 - 2 of 2
Sort by
Cellular Automata - Simplicity Behind Complexity

Author:
ISBN: 9789533072302 Year: Pages: 582 DOI: 10.5772/657 Language: English
Publisher: IntechOpen
Subject: Computer Science
Added to DOAB on : 2019-10-03 07:51:48

Loading...
Export citation

Choose an application

Abstract

Cellular automata make up a class of completely discrete dynamical systems, which have became a core subject in the sciences of complexity due to their conceptual simplicity, easiness of implementation for computer simulation, and their ability to exhibit a wide variety of amazingly complex behavior. The feature of simplicity behind complexity of cellular automata has attracted the researchers' attention from a wide range of divergent fields of study of science, which extend from the exact disciplines of mathematical physics up to the social ones, and beyond. Numerous complex systems containing many discrete elements with local interactions have been and are being conveniently modelled as cellular automata. In this book, the versatility of cellular automata as models for a wide diversity of complex systems is underlined through the study of a number of outstanding problems using these innovative techniques for modelling and simulation.

Simulation and Gaming

Author:
ISBN: 9789535138037 9789535138006 9789535140832 Year: Pages: 232 DOI: 10.5772/intechopen.69391 Language: English
Publisher: IntechOpen
Subject: Computer Science
Added to DOAB on : 2019-10-03 07:51:50

Loading...
Export citation

Choose an application

Abstract

The book ""Simulation and Gaming"" discusses the following topics and research areas: game-based methods of problem solution and data processing, analysis, and information mining; educational games and game features, including game characteristics, story, mechanics, and methodology; development of integrated games tasked with helping students in interpreting, translating, and manipulating the field of kinematics through formal presentations; possibility of research integration through real and practical examples and games as well, in the field of physics; analysis of game engines from various aspects such as modularity, performance, and usability; virtual reality (VR) and interaction mechanisms used for three-dimensional (3D) game development; analysis, development, design, implementation, and evaluation of the simulation model in the field of engineering and metallurgy, according to ADDIE model; concept of computational thinking, with an accent on its inclusion in compulsory education; overview of the current prominence of AI simulation based in the gaming leisure industry, mainly for research purposes in the context of gambling and forecasting of online casino patron's churn behavior; innovative modeling and simulation approach using newly proposed advanced game-based mathematical framework, unified game-based acquisition framework, and a set of war-gaming engines to address the challenges for acquisition of future space systems; modification of simulation of a complex system and a physics model through programming, achieved with a block-based programming language.

Listing 1 - 2 of 2
Sort by
Narrow your search

Publisher

IntechOpen (2)


License

unknown (2)


Language

english (2)


Year
From To Submit

2018 (1)

2011 (1)