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Emerging Technologies to Promote and Evaluate Physical Activity

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Book Series: Frontiers Research Topics ISSN: 16648714 ISBN: 9782889192984 Year: Pages: 140 DOI: 10.3389/978-2-88919-298-4 Language: English
Publisher: Frontiers Media SA
Subject: Public Health --- Medicine (General)
Added to DOAB on : 2015-12-10 11:59:07
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Increasingly, efforts to promote and measure physical activity are achieving greater precision, greater ease of use, and/or greater scope by incorporating emerging technologies. This is significant for physical activity promotion because more precise measurement will allow investigators to better understand where, when, and how physical activity is and is not occurring, thus enabling more effective targeting of particular behavior settings. Emerging technologies associated with the measurement and evaluation of physical activity are noteworthy because: (1) Their ease of use and transferability can greatly increase external validity of measures and findings; (2) Technologies can significantly increase the ability to analyze patterns; (3) They can improve the ongoing, systematic collection and analysis of public health surveillance due to real-time capabilities associated with many emerging technologies; (4) There is a need for research and papers about the cyberinfrastructure required to cope with big data (multiple streams, processing, aggregation, visualization, etc.); and (5) Increasingly blurred boundaries between measurement and intervention activity (e.g., the quantified-self /self-tracking movement) may necessitate a reevaluation of the conventional scientific model for designing and evaluating these sorts of studies. There have been many recent, disparate advances related to this topic. Advances such as crowdsourcing allow for input from large, diverse audiences that can help to identify and improve infrastructure for activity (e.g., large group identification of environmental features that are conducive or inhibiting to physical activity on a national and even global scale). Technologies such as Global Positioning Systems (GPS) and accelerometry are now available in many mobile phones and can be used for identifying and promoting activity and also understanding naturalistically-occurring activity. SenseCam and other personal, visual devices and mobile apps provide person point of view context to physical activity lifestyle and timing. Further, multiple sensor systems are enabling better identification of types of activities (like stair climbing and jumping) that could not previously be identified readily using objective measures like pedometers or accelerometers in isolation. The ability of activity sensors to send data to remote servers allows for the incorporation of online technology (e.g., employing an online social-network as a source of inspiration or accountability to achieve physical activity goals), and websites such as Stickk.com enable individuals to make public contracts visible to other users and also incorporates financial incentives and disincentives in order to promote behaviors including physical activity. In addition, the increasing use of active-gaming (e.g., Wii, XBox Kinect) in homes, schools, and other venues further underscores the growing link between technology and physical activity. Improvements in mathematical models and computer algorithms also allow greater capacity for classifying and evaluating physical activity, improving consistency across research studies. Emerging technologies in the promotion and evaluation of physical activity is a significant area of interest because of its ability to greatly increase the amount and quality of global recorded measurements of PA patterns and its potential to more effectively promote PA. Emerging technologies related to physical activity build on our own and others’ interdisciplinary collaborations in employing technology to address public health challenges. This research area is innovative in that is uses emerging resources including social media, crowdsourcing, and online gaming to better understand patterns of physical activity.

Mechanical Loading and Bone

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Book Series: Frontiers Research Topics ISSN: 16648714 ISBN: 9782889197514 Year: Pages: 99 DOI: 10.3389/978-2-88919-751-4 Language: English
Publisher: Frontiers Media SA
Subject: Internal medicine --- Medicine (General)
Added to DOAB on : 2016-04-07 11:22:02
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This research topic is focused on recent advances in our understanding of effects of mechanical loading on the skeleton, and research methods used in addressing these. Though it is well established that mechanical loading provides an essential stimulus for skeletal growth and maintenance, there have been major advances recently in terms of our understanding of the molecular pathways involved, which are thought to provide novel drug targets for treating osteoporosis. The articles included in this topic encompass the full spectrum of laboratory and clinical research, and range from review articles, editorials, hypothesis papers and original research articles. Together, they demonstrate how mechanical loading underpins many aspects of bone biology, including the pathogenesis and treatment of osteoporosis and other clinical disorders associated with skeletal fragility.

Emerging Technology Applications to Promote Physical Activity and Health

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ISBN: 9783038977087 Year: Pages: 176 DOI: 10.3390/books978-3-03897-709-4 Language: eng
Publisher: MDPI - Multidisciplinary Digital Publishing Institute
Subject: Sociology --- Social Sciences
Added to DOAB on : 2019-04-05 10:34:31
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As technology becomes an ever-more prevalent part of everyday life, and population-based physical activity programs seek new ways to increase life-long engagement with physical activity, these two ideas have become increasingly linked. This Special Issue attempts to offer a thorough and critical examination of emerging technologies in physical activity and health promotion, considering technological interventions in different contexts (communities, clinics, schools, homes, etc.) among various populations, exploring the challenges of integrating technology into physical activity promotion, and offering solutions for its implementation. This Special Issue aims to take a broadly positive stance toward interactive technology initiatives and, while discussing some negative implications of an increased use of technology, offers practical recommendations for promoting physical activity through various emerging technologies, including, but not limited to: Active video games (exergaming); social media; mobile device apps; health wearables; mobile games, augmented reality games, global positioning and geographic information systems; and virtual reality. Offering a logical and clear critique of emerging technologies in physical activity and health promotion, this Special Issue will provide useful suggestions and practical implications for researchers, practitioners, and educators in the fields of public health, kinesiology, physical activity and health, and healthcare.

Keywords

anxiety --- depression --- exercise --- mental health --- virtual reality --- senior citizens --- perceived environmental factor --- recreational physical activity --- screen based sedentary behavior --- pedometers --- accelerometers --- measurement --- physical activity levels --- active video games --- motor activity --- intelligence quotient --- young children --- physical activity --- quality of life --- social cognitive theory --- wearable technology --- real-time physical activity --- wearable technology --- fitness --- Fitbits --- breast cancer --- mammogram --- mobile phone-based health intervention --- mHealth --- app --- health navigator --- Korean American immigrant women --- Autism --- autism spectrum disorder --- augmented reality --- technology --- Google Glass --- social communication --- safety --- smartglasses --- digital health --- Amazon --- Amazon Web Services --- Google --- sedentary behaviour --- air quality --- socio-ecological model --- wrist-worn activity tracker --- active video games --- cardiorespiratory fitness --- locomotor skills --- motor skill competence --- musculoskeletal fitness --- object control skills --- active video game --- accelerometry --- physical activity assessment --- epoch --- placement site --- heart rate --- preoperative anxiety --- virtual reality game --- preoperative experience --- active video game --- light physical activity --- moderate-to-vigorous physical activity --- sedentary behavior --- sex difference --- active video gaming --- serious games --- physical activity --- physical exercise --- sedentary behavior --- narrative review

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