Search results: Found 5

Listing 1 - 5 of 5
Sort by
Science and Football VIII

Authors: --- --- --- --- et al.
ISBN: 9781315670300 9781138947061 Year: Language: English
Publisher: Taylor & Francis
Subject: Science (General) --- Law
Added to DOAB on : 2017-09-27 11:01:14
License:

Loading...
Export citation

Choose an application

Abstract

Science;Football;Congresses;Physiological;Soccer

Keywords

congresses --- football --- science --- physiological --- soccer

3. Mestrer jeg trenerrollen? (Book chapter)

Book title: Trender for idrettspsykologisk forskning i Skandinavia

Authors: --- --- ---
ISBN: 9788202596903 9788202596903 Year: Pages: 26 DOI: 10.23865/noasp.39.ch3 Language: Norwegian
Publisher: Cappelen Damm Akademisk/NOASP (Nordic Open Access Scholarly Publishing)
Subject: Psychology
Added to DOAB on : 2018-07-27 11:01:02
License: Cappelen Damm Akademisk/NOASP (Nordic Open Access Scholarly Publishing)

Loading...
Export citation

Choose an application

Abstract

"The purpose of this study was to examine factorial, convergent, discriminant, and criteria&#xD;validity of a multi-dimensional scale measuring coaching efficacy (Feltz, Chase, Moritz, &&#xD;Sullivan, 1999). The sample consisted of 281 Norwegian grassroot football coaches taking part&#xD;in two data collections (across the football season) within the Norwegian arm of the international&#xD;PAPA project (intervention group, n = 193) and control group, n = 88). Latent variable&#xD;modeling supported a 4-factor model reflecting Motivation efficacy, Strategy efficacy, Technique&#xD;efficacy and Character efficacy. An introductory ESEM analysis of the 24-item coaching&#xD;efficacy scale yielded an acceptable solution after omitting two items. A parceling approach of&#xD;the twenty-two items were then converted into eleven parcels to examine factorial validity and&#xD;time and group invariance. The four-factor model based on parcels obtained good fit indices:&#xD;(S-B χ2 = [df = 29, n = 222] = 38.622, p < .011 (ns.); RMSEA = .039; 90% (CI = .000–.068);&#xD;CFI = .99; SRMR = .023). Moreover, we obtained strong support for time invariance for a&#xD;merged solution of the two groups of coaches. Invariance across time for the intervention&#xD;and control group separately was supported at time 1, but not at time 2. Satisfactorily convergent,&#xD;discriminant, and criteria validity were also supported. The scale needs further validation&#xD;before use in intervention studies."&#xD;

22 Learning from Sports (Book chapter)

Authors: ---
ISBN: 9788202535025 Year: Pages: 16 DOI: 10.23865/noasp.36.ch22 Language: English
Publisher: Cappelen Damm Akademisk/NOASP (Nordic Open Access Scholarly Publishing)
Subject: Sociology --- Social Sciences
Added to DOAB on : 2019-01-15 13:34:08
License:

Loading...
Export citation

Choose an application

Abstract

"This study shows some generic characteristics from sports that are of relevance to&#xD;samhandling structures under risk. The findings are based on a case study of the&#xD;concept of “Total Football” and the Rosenborg Football Club (RBK) in Norway.&#xD;Football is a dynamic sport with several factors that come into play and where&#xD;flexible solutions are demanded. The case is also of relevance for organizations in&#xD;handling risk. RBK’s samhandling is based on “Total Football” and flow theory. In&#xD;analyzing RBK, we also apply theories of improvisation. RBK created a platform&#xD;that gave both direction to choices and a clear playing pattern. This platform further&#xD;ensured that tasks could be executed at high speed and high intensity, described as&#xD;“flow”. Flow contributed to both speed and precision in the playing pattern. It is&#xD;concluded that the following is relevant for other organizations: 1) Forming a deeper&#xD;understanding of samhandling and ensuring top management commitment; 2)&#xD;Creating, establishing and maintaining samhandling in a manner that suits the organization;&#xD;and 3) Minimal structures can be of great importance for organizations&#xD;in unforeseen and risky situations."&#xD;

La passion du sport

Author:
ISBN: 9782868476883 9782753539280 Year: Language: French
Publisher: Presses universitaires de Rennes
Added to DOAB on : 2017-03-22 17:18:59
License: OpenEdition licence for Books

Loading...
Export citation

Choose an application

Abstract

Cet ouvrage fait état d'une recherche menée auprès de personnes qui suivent le football et le rugby dans l'objectif de cerner leur sentiment d'appartenance au territoire. En ciblant les régions spécifiques de deux Etats nations (les Midlands en Angleterre, le Bordelais et Montpellier en France), l'enquête interroge les pratiques variées de supporterisme afin de mieux comprendre comment cette partie de leur vie quotidienne informe et révèle leurs découpages mentaux de l'espace et du temps. En ...

The Sacred & the Digital. Critical Depictions of Religions in Video Games

Author:
ISBN: 9783038978305 9783038978312 Year: Pages: 184 DOI: 10.3390/books978-3-03897-831-2 Language: eng
Publisher: MDPI - Multidisciplinary Digital Publishing Institute
Subject: Religion
Added to DOAB on : 2019-04-25 16:37:17
License:

Loading...
Export citation

Choose an application

Abstract

Video game studies are a relative young but flourishing academic discipline. But within game studies, however, the perspective of religion and spirituality is rather neglected, both by game scholars and religion scholars. While religion can take different shapes in digital games, ranging from material and referential to reflexive and ritual, it is not necessarily true that game developers depict their in-game religions in a positive, confirming way, but ever so often games approach the topic critically and disavowingly. The religion criticisms found in video games can be categorized as follows: religion as (1) fraud, aimed to manipulate the uneducated, as (2) blind obedience towards an invisible but ultimately non-existing deity/ies, as (3) violence against those who do not share the same set of religious rules, as (4) madness, a deranged alternative for logical reasoning, and as (5) suppression in the hands of the powerful elite to dominate and subdue the masses into submission and obedience. The critical depictions of religion in video games by their developers is the focus of this special issue.

Listing 1 - 5 of 5
Sort by