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Web and Internet Economics

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ISBN: 9783319719245 9783319719238 Year: DOI: 10.1007/978-3-319-71924-5 Language: English
Publisher: Springer Grant: H2020 European Research Council - 691672
Subject: Computer Science
Added to DOAB on : 2018-06-22 11:01:18

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This book constitutes the thoroughly refereed proceedings of the 13th International Conference on Web and Internet Economics, WINE 2017,&#xD;&#xD;held in Bangalore, India, in December 2017.&#xD;The 28 full and 6 short papers presented were carefully reviewed and selected&#xD;&#xD;from 89 submissions. The papers reflect the work of researchers in theoretical &#xD;computer science, artificial intelligence, and microeconomics who have joined&#xD;&#xD;forces to tackle problems at the intersection of computation, game theory and&#xD;&#xD;economics.

Running and Clicking: Future Narratives in Film

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ISBN: 9783110272437 9783110272154 Year: Pages: 241 DOI: 10.1515/9783110272437 Language: English
Publisher: De Gruyter Grant: FP7 Ideas: European Research Council
Subject: Languages and Literatures --- Performing Arts
Added to DOAB on : 2019-10-02 11:21:06

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Running and Clicking examines how Future Narratives push against the confines of their medium: Studying Future Narratives in movies, interactive films, and other electronic media that allow for nodes, this volume demonstrates how the dividing line between film and game is progressively dissolved. Focused on traditional mass media, transitional media, and new media, it also touches on transmedial storytelling and virtual reality, discussions of the political power of the imaginary and of the possible fate of Future Narratives in the post-human hegemony of the simulated real.

Keywords

Game --- Play --- Text --- Narrative

Rethinking Gamification

Authors: --- --- ---
ISBN: 9783957960009 9783957960016 9783957960023 Year: Pages: 344 DOI: 10.14619/001 Language: English
Publisher: meson press
Subject: Media and communication
Added to DOAB on : 2016-06-07 18:27:26
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Gamification marks a major change to everyday life. It describes the permeation of economic, political, and social contexts by game-elements such as awards, rule structures, and interfaces that are inspired by video games. Sometimes the term is reduced to the implementation of points, badges, and leaderboards as incentives and motivations to be productive. Sometimes it is envisioned as a universal remedy to deeply transform society toward more humane and playful ends. Despite its use by corporations to manage brand communities and personnel, however, gamification is more than just a marketing buzzword. States are beginning to use it as a new tool for governing populations more effectively. It promises to fix what is wrong with reality by making every single one of us fitter, happier, and healthier. Indeed, it seems like all of society is up for being transformed into one massive game.The contributions in this book offer a candid assessment of the gamification hype. They trace back the historical roots of the phenomenon and explore novel design practices and methods. They critically discuss its social implications and even present artistic tactics for resistance. It is time to rethink gamification!

Game Theory and Institutional Economics

ISBN: 9783038422327 9783038420149 Year: Pages: 124 Language: English
Publisher: MDPI - Multidisciplinary Digital Publishing Institute
Added to DOAB on : 2016-07-14 07:52:01
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More than a game: The computer game as fictional form

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ISBN: 9780719063640 Year: Language: English
Publisher: Manchester University Press
Subject: Computer Science
Added to DOAB on : 2011-11-04 00:00:00
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Whether you love them or loathe them, look back with wistful nostalgia to the days of Pong and Space Invaders, or regard the whole phenomenon with blank incomprehension, there is no doubt that computer and video games now occupy a significant place in contemporary popular culture. The economics alone are staggering, with unit sales counted in the millions. The frequency of assertions in the popular press about the dangerous influence of their violent subject matter and 'immersive' potential imply a startling level of influence. To disregard the computer game is to refuse to engage fully with contemporary popular culture. This is the first academic work dedicated to the study of computer games in terms of the stories they tell and the manner of their telling. Taking its cue from practices of reading texts in literary and cultural studies, it considers the computer game as a new and emerging mode of contemporary storytelling in a fashion that is accessible and readable, recognising the excitement and pleasure that has made the computer game such a massive global phenomenon. In a carefully organised study Barry Atkins discusses in detail questions of narrative and realism in four of the most significant games of the last decade: Tomb Raider, Half-Life, Close Combat and SimCity. This is a work for both the student of contemporary culture and those game-players who are interested in how computer games tell their stories.

Keywords

pong --- video --- gaming --- computer --- arcade --- game

Economic Fables

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ISBN: 9781906924775 Year: Pages: 255 DOI: 10.11647/OBP.0020 Language: English
Publisher: Open Book Publishers
Subject: Economics
Added to DOAB on : 2012-11-21 13:39:07
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I had the good fortune to grow up in a wonderful area of Jerusalem, surrounded by a diverse range of people: Rabbi Meizel, the communist Sala Marcel, my widowed Aunt Hannah, and the intellectual Yaacovson. As far as I'm concerned, the opinion of such people is just as authoritative for making social and economic decisions as the opinion of an expert using a model. Part memoir, part crash-course in economic theory, this deeply engaging book by one of the world's foremost economists looks at economic ideas through a personal lens. Together with an introduction to some of the central concepts in modern economic thought, Ariel Rubinstein offers some powerful and entertaining reflections on his childhood, family and career. In doing so, he challenges many of the central tenets of game theory, and sheds light on the role economics can play in society at large. The book is as thought-provoking for seasoned economists as it is enlightening for newcomers to the field. Sylvia Nasar, author of A Beautiful Mind, describes Economics Fables as a ""wonderfully inviting introduction to game theory, rich in personalities, history and sense of place. Ariel Rubinstein is not only a brilliant theorist with a knack for lucid exposition, but a gifted storyteller. Students will find the ideas surprisingly accessible. Aspiring scholars, wondering whether a life of the mind is worth pursuing, will find his personal journey of intellectual discovery thrilling.""

Epistemic Game Theory and Logic

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ISBN: 9783038424222 9783038424239 Year: Pages: X, 178 DOI: 10.3390/books978-3-03842-423-9 Language: English
Publisher: MDPI - Multidisciplinary Digital Publishing Institute
Subject: Economics --- Business and Management
Added to DOAB on : 2017-06-12 11:56:13
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Game theory addresses situations with multiple agents in which the outcome of an agent’s act depends on the acts of the other agents. The agents may be mindless organisms. Epistemic game theory addresses games in which the agents have minds. An agent reasons about the acts of other agents and—if the other agents observe the agent’s act—reasons about the other agents’ responses to the act. The agents use logic to draw conclusions about the prospects of the acts that they can perform. This Special Issue of Games deals with epistemic game theory and the contributions that logic makes to an agent’s practical reasoning about the strategy to adopt in a game. Although behavioral studies are relevant, the emphasis is on rational reasoning. Models of such reasoning may deal with cognitively ideal agents as well as humans. Possible topics include the players’ common knowledge of their game and their rationality; reasoning that supports the players’ in playing their part in a Nash equilibrium of the game; backwards induction, its results, and the conditions that support it; forward induction; learning in sequential games or in repetitions of games; Hintikka models and Kripke models of agents’ information; applications of modal logic’s methods to epistemic logic; interactive epistemology; Bayesian game theory and Bayesian equilibrium; and games with imperfect, incomplete, or asymmetric information.

Economic Fables

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ISBN: 9781906924799 Year: Pages: 255 DOI: 10.11647/OBP.0020 Language: English
Publisher: Open Book Publishers
Subject: Economics
Added to DOAB on : 2018-04-04 11:01:51
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I had the good fortune to grow up in a wonderful area of Jerusalem, surrounded by a diverse range of people: Rabbi Meizel, the communist Sala Marcel, my widowed Aunt Hannah, and the intellectual Yaacovson. As far as I'm concerned, the opinion of such people is just as authoritative for making social and economic decisions as the opinion of an expert using a model. Part memoir, part crash-course in economic theory, this deeply engaging book by one of the world's foremost economists looks at economic ideas through a personal lens. Together with an introduction to some of the central concepts in modern economic thought, Ariel Rubinstein offers some powerful and entertaining reflections on his childhood, family and career. In doing so, he challenges many of the central tenets of game theory, and sheds light on the role economics can play in society at large. The book is as thought-provoking for seasoned economists as it is enlightening for newcomers to the field. Sylvia Nasar, author of A Beautiful Mind, describes Economics Fables as a "wonderfully inviting introduction to game theory, rich in personalities, history and sense of place. Ariel Rubinstein is not only a brilliant theorist with a knack for lucid exposition, but a gifted storyteller. Students will find the ideas surprisingly accessible. Aspiring scholars, wondering whether a life of the mind is worth pursuing, will find his personal journey of intellectual discovery thrilling."

Games and Rules

Authors: --- ---
Book Series: Edition Medienwissenschaft ISBN: 9783837643046 9783839443040 Year: DOI: http://dx.doi.org/10.14361/9783839443040 Language: English
Publisher: transcript Verlag Grant: Knowledge Unlatched - 101981
Subject: Media and communication
Added to DOAB on : 2019-03-27 11:21:02
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Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world.

Is Behavioral Economics Doomed?: The Ordinary versus the Extraordinary

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ISBN: 9781906924935 Year: Pages: 143 DOI: 10.11647/OBP.0021 Language: English
Publisher: Open Book Publishers
Subject: Economics
Added to DOAB on : 2012-11-21 13:39:07
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It is fashionable to criticize economic theory for focusing too much on rationality and ignoring the imperfect and emotional way in which real economic decisions are reached. All of us facing the global economic crisis wonder just how rational economic men and women can be. Behavioral economics — an effort to incorporate psychological ideas into economics — has become all the rage.This book by well-known economist David K. Levine questions the idea that behavioral economics is the answer to economic problems. It explores the successes and failures of contemporary economics both inside and outside the laboratory. It then asks whether popular behavioral theories of psychological biases are solutions to the failures. It not only provides an overview of popular behavioral theories and their history, but also gives the reader the tools for scrutinizing them.Levine’s book is essential reading for students and teachers of economic theory and anyone interested in the psychology of economics.

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